![]() This should keep the full game, outside of cutscenes, locked at 60FPS at 1440p. ![]() The game is set entirely in and around an ominous castle. The game opens with a cutscene where a woman named Trish bursts into Dante's shop and asks for help. To play Devil May Cry 5 at a constant 1440p 60+ FPS with a GTX 1060, we would advise turning off Ambient Occlusion and setting effects quality to high. Devil May Cry is the first game in the Devil May Cry series, Created and directed by Hideki Kamiya featuring the main playable character, Dante, a son of Sparda, as the main protagonist. Turning this down to medium won't have that much of an impact on the game's visuals, but it offers a hefty performance increase at 1440p. Outside of AO quality and Interlacing, the next most impactful feature was Effects quality, which reduced the number of particles and other effects during combat. This was more than enough to push the game past 60FPS, though it does come with graphical consequences. Out of all of Devil May Cry 5's graphical setting, interlacing has the largest performance impact, offering us a 45% boost in minimum framerate in this test scene. Disabling SSAO was enough to push us past 60FPS in this scene, but we would prefer a little more overhead if we wanted to ensure a 60+ locked during the whole game. SSAO and No SSAO offered the same performance levels, confirming that the setting does nothing in-game. ![]() The first game is already available to start playing. ![]() Here, we found that HBAO+ and HDAO offer a similar performance impact, making HBAO+ the superior choice due to its more accurate ambient shading. The Devil May Cry HD Collection comes out March 13 on PS4, Xbox One, and Steam, but is currently free for Amazon Prime subscribers. When testing Nvidia's GTX 1060, we found that constant 60+ FPS gameplay at 1440p was impossible, we needed to lower a few settings to get a constant 60+ FPS during gameplay.īelow, we have a graph which details the settings that impact Devil May Cry's framerates the most, benchmarking a highly repeatable battle scene using a variety of graphical settings. Settings Optimisation - Which Settings Should be Lowered First? ![]()
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